How to Get Elytra in Minecraft (Fastest Method 2026)
The fastest legitimate way to get an Elytra is to beat the Ender Dragon, step through an End Gateway to reach the outer End islands, find an End City with an End Ship attached, and pull the wings out of the item frame inside. There's no crafting recipe and no shortcut around it. If you want to fly, you're going to the End.
That's the whole route in one sentence: Defeat the dragon → take a Gateway → find an End City → find its Ship → grab the Elytra from the frame. Everything below is the detail you need to actually pull it off without dying halfway through or wasting your first trip.
How to Get Elytra in Minecraft — Quick Steps
-
Fill the End Portal frame with Eyes of Ender and jump in.
-
Defeat the Ender Dragon on the central End island.
-
Walk into the End Gateway portal that opens near the exit portal.
-
Explore the outer End islands until you spot an End City (tall purpur towers with shulkers).
-
Look for an End Ship, a boat-shaped structure floating off the city, connected by a bridge or a short gap.
-
Enter the ship's hull, kill or dodge the shulker, and break the item frame holding the Elytra.
-
Equip it in your chestplate slot and get back to solid ground before doing anything risky.
Not every End City has a Ship, so step 5 is the one that eats the most time. Plan for checking more than one city.
Where Does Elytra Spawn in Minecraft?

You cannot craft an Elytra, find one in a dungeon chest, or trade for one with a villager. It comes from exactly one source in Survival: the item frame inside an End Ship's treasure room.
End Ships generate attached to some End Cities out on the outer islands of the End, the ring of smaller islands you reach after killing the dragon and using a Gateway. The ship looks like a wrecked purpur-and-obsidian galleon, usually hanging off the tallest tower in the city or resting nearby on its own little platform. Inside, past a brewing stand room near the bow, you'll find a treasure room with two loot chests, a mounted dragon head, and the Elytra itself pinned to the wall in an item frame. A single shulker guards the room. Break the frame, grab the wings, done.
The catch: plenty of End Cities generate without a Ship at all. If the city you land on doesn't have one, that trip was for the loot chests and the dragon head at best. You keep exploring until you find a city that does.
What You Need Before Searching for an Elytra
Don't walk into the outer End with just a sword. It's a hostile, disorienting biome with no natural landmarks and endless void below you.
Essential:
-
Full Armor, ideally enchanted (Protection matters more than usual here, since falling into the void isn't the only way to die)
-
A decent weapon for shulkers and endermen
-
3–5 stacks of blocks for bridging between islands
-
A stack or two of Ender Pearls
-
Food that won't run out mid-trip
-
A pickaxe, in case you want to mine anything from the structures
Recommended:
-
A Shield, since shulker bolts inflict Levitation and can easily knock you into the void if you're caught off guard
-
A water bucket or feather falling boots for safer landings
-
Firework rockets, useful the moment you actually have wings to fly home with
-
A bed or respawn anchor is completely useless here. The End has no bed explosions allowed, so don't bother bringing one for this specific trip
Ender Pearls deserve their own warning: throwing one across a gap is fast, but pearls deal fall-equivalent damage and there's nothing but void if you misjudge the throw. Bridge when you're not confident about the distance.
Step-by-Step — Fastest Way to Get an Elytra
Step 1: Reach the End
You need an End Portal, activated by filling all 12 frame blocks with Eyes of Ender (crafted from Blaze Powder and Ender Pearls, or found in stronghold chests already in place). Strongholds generate underground and are found by throwing Eyes of Ender and following the direction they fly.
Step 2: Defeat the Ender Dragon
Once you jump through the portal, you land on the central End island. The dragon has to die before the exit portal, and more importantly the Gateway, becomes usable in the way you need. Destroy the End Crystals on the obsidian pillars first; they heal the dragon if left standing, and fighting her while she keeps topping off her health wastes time and resources.
Step 3: Enter an End Gateway

After the dragon falls, an End Gateway portal opens near the exit portal on the central island. Throwing an Ender Pearl into it teleports you out to the outer End islands, the only way to get there in Survival. You can also build a portal manually later for return trips, but the first visit almost always goes through this Gateway.
Step 4: Find an End City
The outer islands are made of endstone and chorus plants, dotted with End Cities: clusters of tall purpur towers topped with shulkers. There's no compass or locator for these in vanilla survival. You're exploring by sight, island to island, bridging gaps as needed. Cities tend to cluster more the farther out you go from the center, so don't be afraid to push further if the nearest islands come up empty.
Step 5: Find an End Ship
Reaching a City doesn't guarantee a Ship. Some cities are purely towers and loot chests with no ship attached. When a ship is present, it's usually visible from a distance, floating off the tallest tower or docked at the edge of the city on a bridge. If you climb a city's central tower and don't see a ship nearby, that city's a dead end for Elytra purposes. Grab whatever loot is easy to reach and move to the next island.
Step 6: Enter the End Ship

Watch for the shulker in the treasure room before you start smashing frames. Its bolts apply Levitation, and getting knocked upward while standing near the ship's edge is how a lot of players fall to their death after surviving the entire trip. Fight it in a corner if you can, away from open air, or just sprint past it, grab the Elytra, and deal with it after.
Step 7: Collect the Elytra

Break the item frame. The Elytra drops as an item. Pick it up and equip it directly into your chestplate slot. It replaces whatever armor you're wearing there, so know that going in.
Step 8: Get Home Safely
This is where people lose Elytra they just spent an hour finding. Don't try to glide home immediately if you don't have fireworks and don't fully trust your landing. Build back to the Gateway or place a portal block manually, and only start experimenting with flight once you're somewhere you can afford to crash.
Fastest End City Search Strategies
Bridging every gap with blocks is safe but slow. A few things speed it up without cutting corners:
-
Pearl the short gaps, bridge the long ones. Save your blocks for distances you can't clear with one throw.
-
Climb before you commit. Getting to the top of a tower or a tall endstone formation gives you a much better view of nearby islands than exploring at ground level.
-
Don't backtrack for loot on your first pass. Note where chests are and grab them on the way out once you've confirmed the ship is worth the trip.
-
Command-assisted locating (like /locate structure end_city in singleplayer or on servers where it's allowed) skips the search entirely, but it's not available in vanilla Survival with cheats off, and most servers block it outright. Treat it as a creative-mode or admin tool, not a default method.
Java vs Bedrock
|
Feature |
Java Edition |
Bedrock Edition |
|
Elytra location |
Item frame in End Ship treasure room |
Same |
|
End City exploration |
No native locator; manual exploration |
Same, no native locator |
|
End Ship generation |
Not every End City has one |
Same |
|
Repair method |
Anvil + phantom membrane, or Mending |
Anvil (or Crafting table in older console builds) + phantom membrane, Mending |
|
Gliding controls |
Jump while falling to deploy |
Jump button while falling to deploy |
The core loop is identical on both editions. The differences that show up are mostly interface-level: how you trigger gliding on a controller versus keyboard, and legacy console builds sometimes using different repair menus. None of it changes where you find the Elytra or how the End is laid out.
How Rare Is Elytra?
Rarity here isn't a drop percentage, it's a chain of conditions that all have to line up. First, you need an End City to generate at all in the area you're exploring. That part's guaranteed to happen eventually since the outer End is full of them. Second, that specific city needs an End Ship attached, and a meaningful share of cities don't have one. Third, each Ship that does generate holds exactly one Elytra, no more.
That's why "how rare is Elytra" doesn't have a clean single number attached to it. What it actually means in practice is: you'll probably need to check more than one End City before you find a Ship, and each Ship is worth exactly one pair of wings. If you want two Elytra (say, for merging repairs later), you're raiding two separate ships.
How to Fly with Elytra

Equip the Elytra in your chestplate slot, then jump off something with real height and press jump again while falling to deploy the wings. From there, steering is all about where you look: angle down to build speed, level out or angle up to hold altitude, though pulling up too hard for too long stalls you out.
Firework rockets are what turn a glide into actual flight. Right-click with a plain rocket (no firework star needed) while airborne and it shoves you forward, resetting your glide angle and letting you cover huge distances without losing height. Chain rockets and you can cross an entire world border without touching the ground.
A few things that keep new Elytra users alive:
-
Don't launch from anything under 4-5 blocks of height, you won't have room to open the wings before you hit the ground.
-
Watch your pitch on long dives. It's easy to build speed pointed at the dirt and not have time to pull up.
-
Land somewhere you can see clearly. Water is the softest landing you'll get without an enchantment doing the work for you.
-
Chorus fruit teleports you a short random distance and cancels fall damage, which makes it a decent emergency landing tool if you're carrying some.
How to Repair Elytra
Elytra lose one durability point per second spent gliding, out of 432 total. When it hits 1, it stops working but doesn't disappear or break outright, so you'll never lose it mid-flight from durability alone (you can still lose it by dying with it equipped).
Phantom membrane + anvil: the standard repair. Phantom membranes drop from Phantoms, the flying mobs that spawn if you go too long without sleeping. Combine an Elytra with a membrane on an anvil to restore a chunk of durability, at the cost of a small XP fee that rises with repeated repairs.
Combining two Elytra: place two damaged pairs together and their durability adds up into one item. Useful if you've raided multiple ships and don't need two separate pairs.
Mending: the long-term fix. An Elytra enchanted with Mending repairs itself using XP orbs you'd normally spend on leveling up, which means casual XP farming or mob grinding keeps your wings topped off without ever touching an anvil. Most players consider this the real end-state solution once they've got one.
Unbreaking doesn't repair anything, but it reduces how often durability ticks down, stretching out the time between repairs either way.
Best Elytra Enchantments
S-Tier
-
Mending: self-repairs from XP, removes the anvil grind entirely
-
Unbreaking III: extends time between repairs, stacks well with Mending
Situational
-
Rockets and playstyle matter more than a third enchantment here. Elytra don't have a huge enchantment pool, so once you've got Mending and Unbreaking III, the rest of your loadout (boots, potions, firework stock) does more for your flying than anything else you'd put on the wings themselves.
Fastest Method vs Safest Method
|
Method |
Speed |
Risk |
Best For |
|
Normal End exploration |
Slow |
Low |
Players who want to see everything and loot every city along the way |
|
Prepared End City search |
Moderate |
Low-moderate |
Most Survival players: good gear, efficient pearling, skip loot you don't need |
|
Command-assisted |
Fast |
None (if allowed) |
Creative mode, admin testing, or servers that explicitly permit locate commands |
For anyone playing normal Survival, the prepared search is the right call. It's not reckless, and it's not the slow crawl of checking every single city for loot you don't need.
Common Mistakes
Mistake 1: Assuming Every End City Has an Elytra
Plenty of cities generate without a Ship at all. Budget time for checking more than one.
Mistake 2: Exploring Without Enough Blocks
Running out of building blocks mid-island with nothing but void around you is a bad spot to be in. Overpack rather than underpack.
Mistake 3: Using Ender Pearls Recklessly
A misjudged throw across a gap you can't actually clear ends the run. Bridge when you're not sure.
Mistake 4: Flying Before Learning Elytra Controls
The outer End is not the place to test your first glide. Get the Elytra home and practice somewhere with soft, forgiving terrain.
Mistake 5: Forgetting Durability
432 seconds of total flight time sounds like a lot until you're deep into a long trip. Keep membranes or Mending on hand.
Mistake 6: Leaving the End Without Securing the Elytra
Dying with it equipped drops it wherever you die, and if that's the void or lava, it's gone. Play conservatively until you're safely back.
Conclusion
Getting an Elytra comes down to one route: kill the dragon, take the Gateway, find a Ship, grab the wings. The part that actually takes time is finding a City that has a Ship attached, not the mechanics themselves. Gear up properly, don't rush your pearls, and once you're holding the Elytra, get home before you start testing how far you can glide.